Cloud Game Development

Increase developer velocity and achieve globally distributed collaboration with the broadest set of services and solutions from AWS and partners

Cloud Game Development Learning Plan

Did you know we offer 5 learning plans for AWS for Games? Visit our AWS for Games training center for free, public training for Cloud Game Development, Game Servers, Game Analytics, AI & Machine Learning, and Database solutions.

Cloud Game Development Learning Plan

Enable your teams and accelerate your development

Build your game with flexibility in mind with AWS global infrastructure. Allow your team to create content, build and test, wherever they are located.
AWS for Games provides easy access to procure and use popular software and cloud services from industry partners that game developers are already comfortable with.
Scale dynamically with a cost-effective build peipeline with proven experience and key capabilities such as Amazon FSx, EFS, EC2 Spot, Autoscaling to improve build times and number of releases.

How Sony Interactive Entertainment renders with AWS

Sony Interactive Entertainment is modernizing its existing infrastructure to remotely render visual images and effects using AWS.

Watch the presentation 

Customer stories

Read what our customers are saying about why they build their remote game production on AWS.

  • Gearbox Entertainment goes remote with AWS and Perforce

    Gearbox turned to AWS and AWS Partner Perforce to help keep its business running effectively with employees working from home by moving game production to the cloud.

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  • How Epic Games develops Fortnite faster with a build farm on AWS

    Epic Games migrated its internal build farm from on-premises to AWS services, including Amazon EC2 and Amazon S3, Epic drastically improved development iteration times and its rapid release cycle to continually deliver fresh content to players.

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  • Star Stable Reduces Build Times by 50% Using Amazon EC2 Mac Instances

    Star Stable Entertainment implemented EC2 Mac Instances and reduced build times, using on-demand scaling to adjust the power of its build environment as needed to deploy changes faster.

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  • Vela Games Cuts Game Build Times by 60% Using Infrastructure on AWS

    Vela Games is using the power of the cloud to develop its first game faster using Amazon FSx for OpenZFS reducing build times by 60 percent, freeing up time and resources to focus on creating a fantastic gaming experience for players. Vela powers its build farms with simple, 

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