Overview
With Amazon GameLift Streams you incur two types of charges:
Stream capacity: Stream capacity represents the maximum number of concurrent streams that can be active at a time. Stream capacity charges cover the compute resources that are available to run stream sessions. Stream capacity charges are on a per second basis. You are charged for stream capacity per second, regardless of whether that allocated capacity is actively streaming or idle. Billing for Amazon GameLift Streams begins when stream capacity is allocated in a stream group (compute resources that are allocated to stream your game) and continues as long as that stream group’s allocated capacity is maintained. Billing ends when you reduce the allocated capacity in your stream group to zero, or delete the stream group entirely.
Content storage: These charges cover the cost to store your game or application and other data. Storage prices are based on a per-GB, per-month basis.
Amazon GameLift Streams is available in the following AWS Regions: US East (Ohio), US East (N. Virginia), US West (Oregon), Asia Pacific (Tokyo), Europe (Frankfurt), and Europe (Ireland).
The AWS Free Tier is not available for Amazon GameLift Streams.
Pricing Details
A stream class represents the compute resources used to run and stream your game. Each stream class offers different combinations of CPU, GPU, RAM, and other specifications to meet your performance needs and budget requirements.
Cost per stream group capacity-hour by AWS Region and stream class
Prices per hour of streaming capacity | gen4n_win2022 | gen5n_win2022 | gen4n_high | gen5n_high | gen4n_ultra | gen5n_ultra |
US West (Oregon) | $1.5100 | $2.1330 | $0.4982 | $0.7625 | $0.9288 | $1.4544 |
US East (Ohio) | $1.5100 | $2.1330 | $0.4982 | $0.7666 | $1.4544 | $1.4544 |
US East (N. Virginia) | $1.5100 | $2.1330 | $0.5205 | $0.7544 | $1.4544 | $1.4544 |
Europe (Ireland) | $1.7000 | $2.4266 | $0.5419 | $0.8504 | $1.6236 | $1.6236 |